Мозг онлайн. Человек в эпоху Интернета - Смолл Гэри

На нашем литературном портале можно бесплатно читать книгу Мозг онлайн. Человек в эпоху Интернета - Смолл Гэри, Смолл Гэри . Жанр: Интернет. Онлайн библиотека дает возможность прочитать весь текст и даже без регистрации и СМС подтверждения на нашем литературном портале fplib.ru.
Мозг онлайн. Человек в эпоху Интернета - Смолл Гэри
Название: Мозг онлайн. Человек в эпоху Интернета
Дата добавления: 17 сентябрь 2020
Количество просмотров: 250
Читать онлайн

Помощь проекту

Мозг онлайн. Человек в эпоху Интернета читать книгу онлайн

Мозг онлайн. Человек в эпоху Интернета - читать бесплатно онлайн , автор Смолл Гэри
1 ... 50 51 52 53 54 ... 57 ВПЕРЕД

61. AMA Report of the Council on Science and Public Health. Emotional and Behavioral Effects, Including Addictive Potential, of Video Games, www.ama-assn.org/amai/pub/upload/mm/467/csaph12ao7.doc

62. Nicoll J., Kieffer K. M. Violence in video games: A review of the empirical research. American Psychological Association Annual Meeting. August 2005

63. Kawashima R. Train Your Brain: 60 Days to a Better Brain. Kumon Publishing North America, Teaneck, 2005

64. Haier R. J., Siegel B. V., MacLachlan A., et al. Regional glucose metabolic changes after learning a complex visuospatial/motor task: A positron emission tomographic study. Brain Research 1992; 570:134-143

65. Rosser J. C. Jr., Lynch P.J., Cuddihy L, Gentile D. A., Klonsky J., Merrell R. The impact of video games on training surgeons in the 21st century. Archives of Surgery 2007; 142:181-186

66. Green C. S., Bavelier D. Action video game modifies visual selective attention. Nature 2003; 423:534-537

67. Szajlarski J.P., Holland S.K., Schmithorst V. J., Byars A. W. fMRI study of language lateralization in children and adults. Human Brain Mapping 2006; 27:202-212

68. Small G., Vorgan G. The Longevity Bible. Hyperion, New York, 2006

69. Czaja S. J., Charness N., Fisk A. D., et al. Factors predicting the use of technolog у: Findings from the Center for Research and Education on Aging and Technology Enhancement (CREATE). Psychology and Aging 2006; 21:333–352, www.pubmedcentral.nih.gov/articlerender.fcgi?tool=pubmed&pubmedid=16768579

70. Fox S. Digital divisions. Pew Internet & American Life Project. October 5, 2005, www.pewinternet.org/pdfs/PIP_Digital_Divisions_Oct_5_2005.pdf

71. Cohen G. D. The Mature Mind: The Positive Power of the Aging Brain. Basic Books, New York, 2006

72. Cabeza R., Daselaar S. M., Dolcos F., et al. Taskindependent and task-specific age effects on brain activity during working memory, visual attention and episodic retrieval. Cerebral Cortex 2004; 14:364-375

73. Liu Y., Yu C., Liang М., et al. Whole brain functional connectivity in the early blind. Brain 2007; 130: 2085-2096

74. Théoret Merabet L, Pascual-Leone A. Behavioral and neuroplastic changes in the blind: Evidence for functionally rel— evant cross-modal interactions. Journal de Physiologie (Paris) 2004; 98:221-233

75. Burton H., McLaren D.G. Vi— sual cortex activation in late-onset, Braille naive blind individuals: An fMRI study during semantic and phonological tasks with heard words. Neuroscience Letters 2006; 392:38-42

76. Willis S.L, Tennstedt S.L, Marsiske М., et al. Long-term effects of cognitive training on everyday functional outcomes in older adults. Journal of the American Medical Association 2006; 296:2805-2814

77. Velanova K., Lustig С., Jacoby L.L., Buckner R. L. Evidence for frontally mediated controlled processing differences in older adults. Cerebral Cortex 2006; 17:1033-1046

78. Bartzokis G., Lu P.H., Geschwind D. H., et al. Apolipoprotein E genotype and age-related myelin breakdown in healthy individuals: implications for cognitive decline and dementia. Archives of General Psychiatry 2006; 63:63-72

79. Cabeza R., Anderson N. D., Locantore J. K., McIntosh A. R. Aging gracefully: compensatory brain activity in high-performing older adults. Neuroimage 2002; 17: 1394-1402

80. Helson R., Soto C. J. Up and down in middle age: monotonic and nonmonotonic changes in roles, status, and personality. Journal of Personality and Social Psychology 2005; 89:194-204

81. U.S. Census Bureau Resident Population Estimates of the United States by Age and Sex, http://www.census.gov/population/estimates/nation/intfile2-1.txt

Глава 3. Зависимость от технологий

82. Ng B.D., Wiemer-Hastings P. Addiction to the Internet and online gaming. Cyberpsychology & Behavior 2005; 8:110-113

83. Di Chiara G., Bassareo V. Reward system and addiction: What dopamine does and doesn’t do. Current Opinion in Pharmacology 2007; 7:69-76

84. Rau P.-LP., Peng S.-Y., Yang C.-C. Time distortion for expert and novice online game players. Cyberpsychology & Behavior 2006; 9:396–403.

85. Nestler E. J., Carlezon W. A. The mesolimbic dopamine reward circuit in depression. Bio— logical Psychiatry 2006; 59:1151-1159

86. Kalivas P. W., Volkow N. D. The neural basis of addiction: A pathology of motivation and choice. American Journal of Psychiatry 2005; 162:1403-1413

87. Worker fired over visit to adult chat room sues IBM. Los Angeles Times (Associated Press). February 19, 2007

88. Craig S., Zuckerman G. BlackBerry addicts also can’t resist this little game. The Wall Street Journal. February 17, 2007

89. Associated Press. Stanford University study warns of Internet Addiction, http://abclocal.go.com/kabc/story?section=local&id=4679518

90. Kanwal N., Anand A.P. Internet addiction in students: A cause of concern. Cyberpsycholog у & Behavior 2003; 6:653-656

91. Goldman D., Orisci G., Ducci F. The genetics of addictions: uncovering the genes. Nature Review Genetics 2005; 6:521-532

92. Leung L. Net-generation attributes and seductive properties of the Internet as predictors of online activitiesand Internet addiction. Cyberpsychology & Behavior 2004; 7:333-347

93. Pham A. Gaming junkies get no diagnosis. Los Angeles Times. June 28, 2007

94. Beard K. W. Internet addiction. A review of current assessment techniques and potential assessment questions. Cyberpsychology & Behavior 2005; 8:7-15

95. Hakala P. T., Rimpela A. H., Saarni L. A., Salminen J. J. Frequent computer-related activities increase the risk

of neck-shoulder and low back pain in adolescents. European Journal of Public Health 2006; 16:536-541

96. Beard K. W. Cyberpsychology & Behavior 2005; 8:7-15

97. Reuters. Twelve-step program aims to cure e-mail addiction, www.reuters.com/article/internetNews/idUSN1943527720070220

98. Rau P.P., Peng S., Yang C. Time distortion for expert and novice online game players. Cyberpsycholog у & Behavior 2006; 9:396—403

99. Lenhart A. Social networking websites and teens: An overview. Pew Internet & American Life Project. January 3, 2007, www.pewinternet.org/pdfs/PIP_SNS_Data_Memo_Jan_2007.pdf

100. Rau et al. Cyberpsychology & Behavior 2006; 9: 396-403

101. Griffiths M. D., Davies M. N. O., Chappell D. Demographic factors and playing variables in online computer gaming. Cyberpsychology & Behavior 2004; 4:479-487

102. Alter A. Is this man cheating on his wife? The Wall Street Journal. August 10, 2007

103. Spink A., Jansen B.J. Web Search: Public Searching of the Web. Berlin: Springer-Verlag, 2004

104. Maltz W., Maltz L The Porn Trap: The Essential Guide to Overcoming Problems Caused by Pornography. HarperCollins, New York, NY, 2008

105. Spink A., Ozmutlu H.C., Lorence D.P. Web searching for sexual information: an exploratory study. Information Processing and Management 2004; 40:113-123

106. Dun and Bradstreet Survey. D&B study shows seven out of 10 U.S. small businesses now have Internet access. May 25, 2000, www.dnb.com/newsview/0500news8.htm

1 ... 50 51 52 53 54 ... 57 ВПЕРЕД
Комментариев (0)
×